Rogue attacks inflict Poisoned, Venom, and releases toxicclouds. Throws three at once, with shorter range and higher velocity. COMPLETE Rogue Guide for Calamity 2.0.1 - Terraria Pre Boss. This item will only be visible in searches to you, your friends, and admins. Rogue stealth generates 15% faster while moving. The healing orb heals for 10% of the projectile's damage. Crabulon, and Slime Gods concept art for a calamity mod related major project I am working on. Reduces enemy aggression. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons. 35% increased movement speed while submerged in liquid. The Rogue's throwing weapons hit with a specific damage type called rogue damage. Fires a bomb at the cursor that explodes into more souls. Releases 3-5 additional bubbles that inflict the. im using wulfrum knife, and snow ruffian armor no accesories equiped. Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! i agree the weapons are super fun, but it's definitely not the class for me, hey so if ur reading this now, it is not updated to the newest calamity update. its just a better combination than luiafk when it comes to unlimited potions. All of these, and the upcoming concepts are based on the current in-game design. Press C to consume 25% of the player's maximum stealth to create a protective dust veil which provides +6 defense and +2 life regen. For a better experience, please enable JavaScript in your browser before proceeding. Bounces cause a larger eruption of shrapnel and droplets. Homes in on the nearest target after hitting an enemy. Rogue weapons are weapons belonging to the Rogue class. Travels farther and causes more lightning strikes to appear. Your ranged ability is less than the ranger, but greater than melee, often times with greater damage output. Yep, stormfront razor is overpowered. Stealth generates 10% faster. Today I will show you the strongest endgame weapon in calamity!. Boosts rogue and ranged damage and critical strike chance by 5%. also the paladin hammer weapons are very good stopgaps to hold you over until you get homing/pen weapons. Leaves a trail of lingering flowers as it travels. Grants 4 defense and 10% movement speed. I've very much appreciated the changes that the Rouge class is supposed to do and I'll definitely give this one a try. I have the most recent version. This is a neat ranged weapon that shoots beautiful helix plasma particles that cover a wide area, pierce, and do a lot of damage. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of lightning bolts. +20 maximum stealth, mobile stealth regeneration accelerates while not attacking, stealth strikes have a 100% critical strike chance, stealth strikes only spend 50% of the player's max stealth, 6% increased rogue damage and rogue critical strike chance. Unlike vanilla Terraria, in Calamity it's much more important to pick your class from the get-go. Rogue accessories and armor will not boost throwing damage nor critical strike chance. The Lionfish is also a great weapon, boasting high damage while also sticking to enemies and injecting the Acid Venom debuff. It may not display this or other websites correctly. Enemy aggro towards the player is reduced. Can you please add a config to enable/disable different features? I've also gotten back into building after being inspired by the terraria building videos from Khaios. Increases rogue damage every time the player critically strikes, stacking up to 150 times and a total of 15% increased rogue damage. One of them has the game, the other includes the music. Like, really massive. Wearing the Ruin Medallion, Dark God's Sheath, or Eclipse Mirror will cause stealth strikes to only require the player's stealth to be at least halfway full to perform, and to only consume half of the player's maximum stealth when performed. Spear clones similarly home onto enemies, and fade away over time. A stealth strike occurs when a rogue weapon is used while the player has full rogue stealth. +20 maximum stealth and 15% increased stealth regeneration. (love the mod BTW), It's interesting to see a mod that heavily improves the Rouge class from the popular mod. Releases a wave of homing souls on enemy hits. This is the last real section of the guide, and It's finally time for the best part of the mod. Rogue projectiles very occasionally summon moon sigils behind them. May I know if Rogue Damage is just another name for Throwing Damage? 12. r/CalamityMod. Two Empyrean Orbs, one damaging that homes in on enemies and one healing that homes in on the player. It deals 15% damage of the projectile that spawned it. Causes a circle of eight thorns that deal 25% weapon damage to form around hit enemies. Causes cosmic explosions on enemy hit that do 1.5 times the weapons damage and inflict the. The main purpose of the Rogue class is the Rogue Stealth Bar. This bar only appears if you wear a full set of Rogue armor. For a better experience, please enable JavaScript in your browser before proceeding. Today I will showcase every rogue weapons present in the calamity mod of terraria!The idea was suggested by Ruste359 in the comments. Rogue projectiles explode into homing souls. Sometimes, Stealth strikes can be incredibly devastating (Spent Fuel Container, Wave Pounder) or not noticeable at all (Malachite, Star of Destruction), so create a build that supports stealth or no stealth for maximum efficiency. What i really want from this mod is to change lucky and precise, the accessory reforges. Rogue feels slightly . Spawns ten more Scorched Blades when Scorched Blades hit an enemy. Imagine returning your modded terraria that was made 9 month before calamity update you'll notice that one of your thrower weapon Turn into a rogue weapon which thrower damage increase doesn't affect your rogue weapon So anyone make this mod a real thing That include Armor, Weapon, Accessory, ETC P.S I'm a very crappy Modder. Increases weapon damage deviations from 15% to -7.85%/+12.05% damage on weapon hit. This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers. Travels much quicker, goes further, and pierces indefinitely. It can also be viable and even competitive, but this requires highly specific setups, and there are a lot fewer of these setups compared to other classes; key weapons and accessories furthermore tend to be scattered unevenly through progression. #Terraria #Calamity Press J to jump to the feed. The Calamity Mod modifies some vanilla potions including Flasks to grant rogue-based effects. The black hole lasts longer and pulls in from farther away. Most rogue weapons have unique stealth strike effects, listed below. I also use Luiafk unlimited combat buffs, Profaned Rage Potions, Holy Wrath Potions, Yharim's Stimulants, and the Draconic ElixirTerraria is an action-adventure sandbox platformer game developed by Re-Logic. Causes a Crimson cloud to spawn above hit enemies. 12 projectiles erupt from every explosion. For a better experience, please enable JavaScript in your browser before proceeding. Rogue class is all about breathing new life into the forgotten thrower class from vanilla terraria. This mod focuses on improving rogue class experience in Calamity mod. 1/15 (6.67%) chance for enemies hit to drop 1-3 gold coins. Throws all four types of spheres at once. Anyway we can get this updated for the new calamity release? Rogue critical chance is increased by 6% and all stealth strikes only consume 75% of the player's maximum stealth. As it stands it seems to disable the ability to create the intrinsic contract currently. Travels slower and farther, while generating smaller disks around itself. 15% increased rogue projectile velocity. You. The flask stops moving after a short time, shattering if enough time has passed or upon any collision with solid tiles or enemies. I am also having the issue where the game crashes if a luiafk menu is opened. [20:01:42] [1/ERROR] [Terraria]: System.MissingFieldException: Field not found: 'CalamityMod.CalPlayer.CalamityPlayer.stressMax'. https://calamitymod.fandom.com/wiki/File:StealthFullCharge.wav. Stealth strikes summon sparks on enemy hits. Perhaps you even just want to know the basics of how calamity progresses? Does rogue continue to be fun and viable or should I start looking to ranger? I've been enjoying this mod for a little bit now, it's pretty fun, although i've noticed that the mod seems to behave rather badly or wierdly with other mods. The disk can target four enemies at once. The Sealed Singularity is a craftable post- Moon Lord bomb that hurls a circular, void-containing flask. Generally this mod attempts to change your playstyle from blindly spamming attack to carefuly aim each shot. Causes 1-2 shurikens to appear on enemy hits. You need to sign in or create an account to do that. When standing still, the player goes invisible, further boosting these effects. Yep, stormfront razor is overpowered. I've also included a copy of my client log for you. I still keep it even after moon lord for aoe things. This effect has a 30 second cooldown before it can be used again. The official subreddit for discussing the Calamity Mod for Terraria. Calamity Mod Wiki is a FANDOM Games Community. Create an account to follow your favorite communities and start taking part in conversations. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. The player also releases clouds when they are hit. Increases stealth regeneration by 30% while standing and 20% while moving. Upon reaching full Stealth, a sound effect plays to indicate it. Releases Molten Globs as it travels. Grants more healing when returning to the player. Example: the interaction between lifeforce potion and cadance potion. I've played this mod for about a year, and this is actually really accurate info to help the beginners, thanks for spending your time to write all of this. Lower defense, lower damage and not to mention most rogue weapons had a melee variant. i'd recommend ignoring stealth during boss fights because the damage a stealth strike does is not enough to balance out the damge you didn't deal because you weren't attacking. Your world is made and you're finally in the world! I might want to try rogue again if there was a new way to play it or Ive been playing it wrong, Occasionally dont attack for a (multiplier) of damage for your next (thrown object). Releases homing spores as it travels, and grants the. What do I do after I get my weapon and my armor? They are usually thrown from the. . 10% increased movement speed and stealth generates 20% faster while moving. Because of this, I wanted to try out the rogue class to get a new experience. Splits into six copies and emits a larger, lingering explosion. That's the beginners guide to Calamity. [16:33:27] [1/FATAL] [Terraria]: Main engine crash, Yeah, the error I found is below, that's what pointed me to using it while paused once I figured out what the postupdate portion was checking. Bounces off walls up to 3 times. I'm sorry this doesn't go further on into the playthrough, but my intention with this guide is solely to help those who are considering playing get started. Becomes fully-powered and causes stars to fall from the sky. If I disable your mod I can create and apply the intrinsic and it seems to stick while your mod is active, but creating it doesn't work while both are running. +20 maximum stealth, 6% increased rogue damage, and rogue critical strike chance. There will be certain bosses that absolutely no one does with rogue unless they're doing a challenge run, for example. Throws three short ranged boomerangs as-well as a spread of homing, gravity-affected icicles. 12% increased rogue damage. Increases melee and rogue critical strike chance by 5%. Calamity Mod - Rogue Improvements Mod is pretty good Watch on stormfront razor + ruin medallion = big damage Click to expand. Stealth is a rogue-exclusive stat that the player gains access to upon wearing almost any rogue-class armor set or respective helmet. My ranking: #12 System Bane This is a spiky ball, a category of rogue weapons. I never double up like that, but that is definitely something I should mention in the guide. Releases falling tar projectiles as it travels. My primary weapons are Lionfish, Prismalline, and Icebreaker (which Im finding very underwhelming). JavaScript is disabled. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Max stealth is indicated when the stealth meter turns yellow. id recommend trying to find one asap. Rogue projectiles grant lifesteal on crits. Releases several homing snails that release homing sparks. Glows orange and explodes into burning cinders on enemy hits. I have yet to play the new update but whenever i play it i will update, Good guide, easy to access specific portions and contains all the necessary info to start off right. This knife acts as a boomerang, ignores immunity frames and pierces indefinitely. You are using an out of date browser. I'm more into Cities Skylines now so I'm not sure when I continue developing this. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Causes three typhoons that deal half the weapons damage on enemy hits. Causes Rogue weapons to run the damage deviation calculation twice, with the higher number being applied to the damage of the weapon. You're almost ready to start, but there's just one more pressing matter What do I do once I've familiarized myself with the contents of my starter bag and activated whatever extra modes I want to active? This item will only be visible to you, admins, and anyone marked as a creator. There is a problem though, you're mod breaks fist weapons from the WeaponsOut mod, just thought I'd let you know, hi i decided to make a character with rogue build and i see your mod so i tried it out, after playing couple of minutes and see this damage, is this supposed to happen or is this a bug ? I cant find any good articles about rogue class. Clones split into four short-ranged copies and all daggers explode into crystal dust when destroyed. its easy to craft and will carry. You must log in or register to reply here. Because of this, I wanted to try out the rogue class to get a new experience. Like what weapon should I use for each phase for bosses, currently, I have victide/cimtane (which one to use?) Upon executing a stealth strike, the player's stealth will be consumed. Beginners Guide to Calamity (Outdated, probably wont update), (outdated. Heya! Lasts longer, pierces more enemies, and releases sun orbs at a faster rate. If piercing, it heals 5% of the second hit's damage, and does not heal for subsequent hits. Is there something Im missing. I personally always use the weapons that the last boss I defeated dropped. Increases rogue attack speed by 12% but decreases damage by 10% and adds inaccuracy to rogue weapons. They deal rogue damage, a new damage type added by the Calamity Mod. Simple enough. 1.4.5 broke this mod. Try them all! I haven't played Calamity in a while, but when I play through it again after TML updates to 1.4.4, I'll think about updating this again. Umbraphile Armor - 36 defense, rogue weapons have a chance to create explosions on hit, 27% increased rogue . A bit unfortunate you haven't played mage yet, as imo it is definitely the most fun class and gets some damn cool weapons. Also, many melee weapons have a rogue variant (the same weapon, but with rogue damage) that can be constructed, like the parts needed to create the elemental disk. Releases lingering souls while traveling, and more projectiles while attached. It is only visible to you. (it's very powerful) (don't nerf pls) #terraria #calamity Join Discord Server:. Constantly rains bolts of astral energy down as it travels. Calamity is split into TWO different mods. As your rogue stealth bar increases, your damage, velocity, and crit chance increases, and your Aggro decreases, giving you a much larger bonus with a full bar. You must log in or register to reply here. 1 / 2. some weapons are consumable, some aren't. It's a solid weapon and useful for multiple bosses, but not overpowered. Rogue weapons are weapons belonging to the Rogue class. * Rogue weapons deal 50% less damage to npc in normal mode but x2 damage as stealth strike. Your potion options include the same Flasks that Melee uses, plus potions that reduce enemy defense, buff stealth regen, or make specific weapons better. You are using an out of date browser. This is because there's a leveling system that improves your stats as a certain class the more you use the weapons in it. It's original stealth mechanic is useless because standing still while fighting a boss is a death. Increases melee and rogue damage and critical strike chance by 8%. Show more Terraria 2011 Browse game Gaming. They are usually thrown from the player, and may fall to the ground, return to the player, or disappear into the air. Why is Scarlet Devil labeled a prehardmode rogue weapon. So i am somewhat new to calamity and my english is not that good so can anyone explain to me how rogue works? You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). Rogue stealth will not boost throwing damage. If you're playing on the Draedon update for some ungodly reason, this guide should still be helpful to you!). 5 days ago. brackish flask and duststorm are good for slow, big bosses. +10 maximum stealth, 10% rogue damage but reduced life regen. Creates damaging afterimages which spawn in greater quantity as the original scythe hits more enemies. 20% increased stealth regeneration while standing, stealth regeneration rate exponentially increases while moving, and stealth strikes have a 100% critical hit chance. Sticks into the target and releases damaging bubbles that float upwards. Prehardmode was pretty easy, but as is to be expected, Hardmode is a whole new beast. Creates an irradiated explosion after the original explosion dissipates. This enables players to combine accessory and items from other mods to play the Throwing Class again. Rogue damage is internally throwing damage, because of this, the Rogue and Throwing classes are semi-compatible with each other: The Calamity Mod modifies two vanilla armors to grant rogue-based effects. Recently I found out about the addition of Rogue Weapons and Rogue Damage, I would like to propose for this to be modified back to Throwing Weapons and Throwing Damage. DaDuje910 2 yr. ago. If you ha. 2. Summons, extra effects, practically everything did more damage. I recently finished a Terraria 1.4 Journey's End Master Mode Melee playthrough and have started a Death Mode Calamity Rogue playthrough!Be sure to check out my other videos like the Magnus the Mage Death Mode Calamity playthrough and the Anna the Archer Revengeance Mode bow ranger Terraria Calamity playthrough series. +0.5% rogue damage (+0.67% per point at max stealth), +13.33% rogue damage / +100% rogue damage / +133.33% rogue damage. Otherwise, Throwing Class and Rogue Class will be seperated. Travels slower but builds up plague seekers over time. 1.4.4.3, still crashes with luiafk menus. i wanna start a new playtrough on calamity mod with my friend.He wants to play rogue i want to play melee but i heard melle is too overpowred.the bosses will be in death mode and master mode i donts want to demolish them in 30 seconds so will . Emits a much bigger explosion that hits twice. valediction is insane and will carry you for a while, executioners blade is 10/10 weapon and will carry you until celestus, "elemental disk is a disappointment" ur a disappointment, elemental disk is insane and carried me through providence. 16 tmodloader and that i have 2022 version, Yeah man reliance is trash I agree, usually what I do is get 30 of mana regen pots then turn them into the unlimited variant via luiafk so I just need to stop shooting for like 4 secs to regen all my mana back lol, @Vultinar I've definitely tried to play mage (both in vanilla and calamity) but I just never have any fun with it. 15% increased rogue projectile velocity, stealth strikes summon lunar flares on enemy hits. You have all your mods installed, and you're ready to rock. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). +1 defense and 5% increased movement speed. I hope you enjoyed reading, and be sure to comment if theres anything you disagree with or anything that I put incorrectly. I also post Calamity weapon and item showcase videos for endgame weapons like the Ark of the Cosmos, Eternity, Gael's Greatsword, Ataraxia, Dragon Pow, Exoblade, Exo Gladius, Gael's Greatsword, Drataliornus, Heavenly Gale, Subsuming Vortex, Celestus, Supernova, Animus, Azathoth, Contagion, The Dance of Light, Earth, Endogenesis, Illustrious Knives, Nanoblack Reaper, Red Sun, Voidragon, Scarlet Devil, Soma Prime, Crystyl Crusher, Svantechnical, Triactis' True Paladinian Mage-Hammer of Might, Vehemence, Temporal Umbrella, Apotheosis, Last Prism, Dark Spark, Yharim's Crystal, Zenith, Celebration MK2, Terraspark boots, Queen Slime, Empress of Light, Terraprisma, Flamsteed Ring, Final Dawn, Ultima, and more!Here are the gear and buffs I use when testing endgame weapons: Auric Tesla armor, Asgardian Aegis, Celestial Tracers, The Community, The Sponge, Core of the Blood God, Elemental Gauntlet, and Rampart of Deities. I hate hate hate mana reliance, and using infinite mana stuff is too cheaty for me. Explodes on contact with enemies, pierces more, and explodes on contact with blocks. As far as I am aware these are all the pre-hm bosses that will not be getting redesigns in the future. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. You are using an out of date browser. Im still having tons of fun, but a bit worried that even after beating cryogen Im still having trouble with elementals and the like. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay. Like, what weapon to use once you defeated Skeletron and you're getting ready to fight the Wall of Flesh. Stardust shards travel with the javelin instead of flying upward, building up as it travels. Reduces mana costs by 15%, increases the velocity of ranged projectiles, increases rogue damage by 15%, increases melee speed by 10%, and increases max minions by 2. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons . It seems like this mod in combination with my other mods caused a massive increase in damage. Creates a tall pillar of fire on enemy hit. then you can make the Pwnhammer into the Pwnagehammer, a rogue weapon (note: there's also a melee variant, so check the . Split knives also cause explosions that rain down stars. id highly recommend farming for the spear of destiny as soon as you get into hardmode. Throws three at once with higher velocity. Boomerangs fire seashells towards nearby enemies. Valve Corporation. 1. Explodes into 16 bolts regardless of amount of enemies hit. Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! Throws all spiky balls in the stack at once. You must log in or register to reply here. At the start it did feel really nice, but as i progressed it felt more like a worse melee. Creates two extra flame pillars on both sides of the original. Causes a row of twenty identical, non-homing blades to rain from the sky. Still, it can be a lot of fun, and adds variety. Fires ice chunks that explodes into more shards. Yeah, the error I found is below, that's what pointed me to using it while paused once I figured out what the postupdate portion was checking. Hey everyone! Manage all your favorite fandoms in one place! The Rogue class is largely developed, with content spread throughout the game. Throws three gravity-ignoring teeth with heavy knockback. Explodes on hit and releases more energy. A good motivation to play stealthy. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I need help when I try to download the mod it says that it was made for 0. Moves faster and explodes into 4 extra bubbles. For every point of Stealth, the player becomes slightly more transparent (this will not affect the player if they are near a town NPC, and can be disabled via configuration options), and the following stats are granted. Releases five Cosmic Scythes around the player which sharply home onto nearby enemies and cause an explosion that inflicts the. Additionally, the stealth charge can be monitored through the stealth Meter towards the upper left-hand side of the screen. Your equipment items focus on either dealing higher base damage with rogue weapons, or making rogue stealth generate faster, making them occur more often. Personally when i played rogue, it wasnt really that good to me. Causes the shuriken to behave like a boomerang. Empyrean Star which homes in strongly on enemies. Releases cursed sparks and fireballs as it travels. Hopefully this guide will help you out! Stealth strikes summon lunar flares on enemy hits. More specifically to the unlimited buffs because they have a weird interaction with certain calamity mod potions. You toss it on the ground, and it shoots electricity. Or maybe you don't understand how to get started? Most accessory effects that trigger on stealth strike hits (like sparks created from stealth strikes while wearing Electrician's Glove) can only be triggered a maximum of 5 times per stealth strike. This effect has a 3 second cooldown before it can be used again. May be it should be nerfed in the next version. Several magical axes are released as it travels. Same: it looks like you use outdated version of Calamity. Seriously. Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. I've also included a copy of my client log for you. as a bonus, lan's also allows for any modded buffs as well without taking any inventory space and is still balanced because you need 30 of the potion to activate said effect. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of plagued clouds. Travels farther but slower, pierces through enemies and summons more extra disks. There are 159 weapons for Rogue. Pierces more enemies and create a larger explosion. It's original stealth mechanic is useless because standing still while fighting a boss is a death. Travels faster and further while trailing water behind it, additionally inflicting the. Rogue weapons may be consumable, in which they can typically be picked back up after impacting enemies or blocks, or non-consumable, which may be used infinitely without cost or drops.Timestamp:0:00 - Intro0:06 - Shattered Sun0:16 - Hell's Sun0:25 - Sylvan Slasher0:46 - Lunar Kunai1:03 - Wave Pounder1:19 - Ghoulish Gouger1:27 - Celestial Reaper1:38 - God's Paranoia1:51 - Cosmic Kunai2:11 - The Reaper2:23 - Elemental Disk2:36 - Molten Amputator2:58 - Sealed Singularity3:11 - Jaws of Oblivion3:22 - Profaned Partisan3:30 - Bloodsoaked Crasher3:44 - Eradicator4:01 - Stellar Contempt4:10 - Hypothermia4:21 - Tarragon Throwing Dart4:29 - Alpha Virus4:43 - Valediction4:56 - Executioner's Blade5:11 - Galaxy Smasher5:20 - Toxicant Twister5:36 - Utensil Poker5:45 - Deific Thunderbolt5:58 - Empyrean Knives6:13 - Time Bolt6:23 - Nanoblack Reaper6:41 - Night's Gaze6:50 - Deep Sea Dumbell7:01 - Infernal Spear7:14 - Eclipse's Fall7:25 - Celestus7:36 - Scourge of The Cosmos7:45 - Phantasmal Ruin7:54 - Penumbra8:04 - Illustrious Knives8:17 - Supernova8:33 - The Final Dawn9:02 - Triactis' True Paladinian Mage-Hammer of Might9:12 - Plasma Grenade9:23 - Scarlet Devil9:39 - OutroJoin my Discord Server: https://discord.gg/DZKtVwqFor more info, check: https://calamitymod.gamepedia.com/Rogue_weapons Music used in this video: Starbound OST - Cygnus x1#Terraria #CalamityTerraria is an action-adventure sandbox platformer game developed by Re-Logic.Play Terraria Now:Steam (PC) : https://store.steampowered.com/app/105600/Terraria/GOG (PC) : https://www.gog.com/game/terrariaAndroid : https://play.google.com/store/apps/details?id=com.and.games505.TerrariaPaid\u0026hl=eniOS : https://apps.apple.com/us/app/terraria/id640364616The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression. The scythe will not return to the player for the second time when rebounding.